(Accelerated Skateboard Maneuver Model)
The Accelerated Skateboard Maneuver Model (ASMM) as it's acronym shown above is a standard mapping of all the upper limit skateboard movements that can be performed with a skateboard, fingerboard, or tableskater.
ASMM was designed to help tableskaters make sense out of what could actually be going one during a tableskating trick with the human eye.
Early on in skateboarding there was already a logical but fun way to categorize and name tricks some would have call the Classical Skateboard Maneuver Model (CSMM). This convention however would eventually become a bit of a problem for those who wanted to push every last drop of performance out of their fingerboarding equipment and make the thing flip or spin or a combination thereof lets say more than 5 times.
It looks like a mapping of all the more advanced skateboarding flip tricks and can also be thought of as a progressive three dimensional structured data model.